This is a little material I put together based on my aging electric hob, it's not practical by any stretch of the imagination, but it's something I had been wanting to do in Substance Designer for a while. For this project my goal was pretty straightforward, I wanted to see how faithfully I could recreate the piece, although in saying that I did deviated slightly from the reference by adding a bit more dirt and grime, in order to break the roughness map up, and give the light something more to play with.
100% of the material was constructed in Substance Designer, and rendered in Marmoset Toolbag.